When changing the graphics options in Codemaster’s Dirt 2, many DirectX 11 users have complained about their screens freezing, vanishing, or turning black after setting multisampling to
After switching to a 16x multisampling (anti-aliasing) setting, the background in Dirt 2 appears frozen but still working. You can continue navigating menus and hear the sounds, but the screen no longer works. This problem appears in both version 1.0 and 1.1.
This problem, as far as I can see, is limited to FERMI card owners. Since the game came out well before the card, it is perhaps logical to assume the game cannot recognize the card and properly handle the setting. It would not be the first game to tell me it didn’t know what my GTX 470 was.
Also, while patching the game helps a lot of issues and addresses multisampling itself, it does not fix the problem. In fact, it only removed the
16xqcsaa option and left the other, which still caused the bug.
Simply use one of the 8x settings if you just started to play Dirt 2. The game still looks great.
However, if you messed up your profile and can’t get back into it, follow these instructions.
- Go to
- Open the file
hardware_settings_config.xmlin text or word program
- At the end of line 11, switch the value of multisampling to be
- Save the file and restart your game
If this fix helped you, leave a comment!
Searched for hours on end about this…I was so upset when my GTX 480 couldn’t run it…thanks for the fix man…
About as concise and Solidly Stated as it gets. Thank you so much
Glad I could help
it worked thanks
i have tried alot but still not working…..:(
My intel hd graphics can’t play
It goes to black screen after the the cinematic
My menu go black screen
Can you help me?
Nice bug.. thanks for the solution